Devlog 7: Week 2 of second production sprint
Intro
It has been a while since the previous update, but we haven't been slacking off. Please take a look at the new developments we made for 'Hodur You!'.
Art
HUD/UI
We now got a main screen, weapon cycle screen, leaderboard screen, settings screen and some parts for the in game hud:
Characters
This week we started on the final steps to bring all of our characters and enemies alive: we've started rigging them, preparing them for animations so we can finally see all of them move! Expect the wolves to bite back soon!
Not only can you expect them to bite, you can be bitten in full color! The wolf texture is finally finished.
Environment
We also started working on putting everything together in the environment. Things can look a bit rough but overall promising.
Programming
This week we mainly focused on changing the game loop. Because we have one programmer less, so we had to scale the project down a little bit.
Game loop
The new game loop will go as followed. The boss has 4 stages, every stage there will be other environmental effects, enemies and maybe some boss abilities. The boss will spawn enemies after a certain amount of time, the type off enemies that the boss spawns depends on the stage. When the enemies are present the boss cannot be damaged. Once the boss reaches a certain amount off health the next stage will begin. This goes on until the boss dies which also results in the player winning the game.
Horn special attack
The horn special attack now fully works. When a enemy is marked by the basic attack, the special attack will leach the life out of the them, damaging them and healing the player.
Files
Get Höðr you!
Höðr you!
Viking Beat Em Up Wave Control Arcade Game
Status | Released |
Authors | stevenhertogs, Sarah Van Langenhoven, Quinn.Bogaerts, RobbeDenis, Mathias Bultynck |
Tags | 3D, Arcade, Beat 'em up, Singleplayer, Top-Down, Unity |
More posts
- Devlog10: The end of our projectMay 20, 2021
- Devlog 9: Week 1 of polishMay 04, 2021
- Devlog 8: Final week of production sprint 2Apr 27, 2021
- Devlog 6: Start of production sprint 2Mar 30, 2021
- Devlog 5: End of production sprint 1Mar 23, 2021
- Devlog 4: Production week 2Mar 16, 2021
- Devlog 3 : Production commenced!Mar 09, 2021
- Devlog 2: prototypingMar 02, 2021
- Devlog 01Feb 22, 2021
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